20-02-2023, 04:01 PM
(20-02-2023, 03:59 PM)littleanchovy Wrote: Hey Jose thanks for the reply, they use 2D heightmap based sim i agree but. I will have to pour the fluid to another object and etc.Thats why i would like to use obi for that
Hi!
In that case you can use Obi , as it can automatically mix colors and you can also set them from a script. Do keep in mind that particle-based simulations are considerably costlier than a 2D height map (since particles represent the entire volume of fluid, not just the surface).
let me know if you need further help,
kind regards