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Help  Rope around collider
#13
(02-02-2023, 11:03 AM)josemendez Wrote: Hi!

I'm not too sure I understand the issue. The way you describe it seems parts of the rope stretching more than others is not desired for some reason? The overall amount by what the rope stretches (as measured by the sample "reel" script) is the same regardless of how tension is distributed in the rope, which is often what you want...

In case you need to measure local stretch in different parts of the rope and react differently depending on where the rope is stretching, that's doable using elements but considerably more complex to implement.

I might be able to help further given a more detailed explanation of your use case and the problem you're facing.

kind regards,
The overStretch of one half is not desired because in that case this half will pass through collider, because of distance between particles.
Maybe the blame is on the CursorMu - it is in the center and adding particles to the half that is less stretched is pointless...
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Messages In This Thread
Rope around collider - by alex798 - 30-01-2023, 05:30 PM
RE: Rope around collider - by josemendez - 31-01-2023, 11:47 AM
RE: Rope around collider - by alex798 - 31-01-2023, 02:55 PM
RE: Rope around collider - by josemendez - 31-01-2023, 03:19 PM
RE: Rope around collider - by alex798 - 31-01-2023, 04:20 PM
RE: Rope around collider - by josemendez - 31-01-2023, 09:38 PM
RE: Rope around collider - by alex798 - 01-02-2023, 10:51 AM
RE: Rope around collider - by josemendez - 01-02-2023, 11:13 AM
RE: Rope around collider - by alex798 - 01-02-2023, 11:45 AM
RE: Rope around collider - by josemendez - 01-02-2023, 11:51 AM
RE: Rope around collider - by alex798 - 02-02-2023, 10:38 AM
RE: Rope around collider - by josemendez - 02-02-2023, 11:03 AM
RE: Rope around collider - by alex798 - 02-02-2023, 11:26 AM
RE: Rope around collider - by josemendez - 02-02-2023, 01:42 PM
RE: Rope around collider - by alex798 - 02-02-2023, 02:28 PM