31-01-2023, 02:55 PM
(31-01-2023, 11:47 AM)josemendez Wrote: You need to increase/decrease the length of your rope. This is done at runtime using a cursor:
http://obi.virtualmethodstudio.com/manua...ursor.html
No, it's a chicken-and-egg problem: if the rope is not enabled, it cannot detect whether it's colliding against objects (and hence, be torn) since this detection is not performed if the rope is disabled.
kind regards,
I see- thought that there is some buildIn way- Is there some scripts to calculate lengths based on attached positions or something like this?
Ok- so I will Switch Obi, when Knife enters obi's proximity, dedused as much because Collisions calculates in StepEnd...