26-08-2022, 07:50 AM
(25-08-2022, 09:37 PM)locque Wrote:
Can this be fixed? Both screenshots were taken in the exact same scene and the same camera / renderer settings, there are simply no reflections at all in the build. The camera and fluid renderer have default settings other than reflections, smoothness, and surface downsampling being turned up to the maximum.
Hi,
Could not reproduce this on Mac/Windows builds, using either the built in pipeline or URP.
Which render pipeline are you using, and what platform are you building for?