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(SOLVED) "ERROR: Vertex has zero weights" when scaling softbody skinner
#3
I've just slightly modified the ObiSoftbodySkinner component to clamp the amount of influences to 255 after sorting them by weight, which is the best thing to do in this case imho (definitely better that showing a message).

You can find the patched file attached, once replace yours with this one there will be no need to limit the max skin radius.

let me know how it goes!


Attached Files
.cs   ObiSoftbodySkinner.cs (Size: 18.02 KB / Downloads: 21)
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RE: "ERROR: Vertex has zero weights" when scaling softbody skinner - by josemendez - 17-03-2022, 02:20 PM