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Help  Strange dark surface reflection at low viewing angles
#5
(07-03-2022, 01:27 PM)josemendez Wrote: What does your VR setup look like? (Headset? SDK used?)

I recently fixed an issue with OpenVR's stereo handling, as it uses off-center projection (not currently supported by Obi) which results in incorrect eye-space positions being calculated the fluid shader. This affects not just refractions but reflections too. I added off-center projection support -which will be included in the next update-, in the following thread you can find a patch that includes it:

http://obi.virtualmethodstudio.com/forum...age-3.html

Those pictures were taken with the patch, I was the one asking for it Sonrisa

I have a Valve Index / SteamVR SDK.
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Messages In This Thread
RE: Strange dark surface reflection at low viewing angles - by locque - 08-03-2022, 10:40 AM