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Weird direction in 2D Mode
#2
(24-02-2022, 04:37 PM)hergen Wrote: Hello,

I am trying to build a game in unity using your softbody asset in 2D Mode.

I want a circular softbody, so I created a mesh for that and created a blueprint (settings in screenshots).
However, when I set everything up and start the game, the softbody circle turns inside out and acts normally afterwards.

How can I fix this?

Thank you in advance.

settings:
[Image: zmVqs1X.png]

the effect:
[Image: lfeuI8R]

Hi there,

Your circle mesh is not nearly subdivided enough for it to be deformed in any meaningful way. It only has 5 large triangles at the center, and a lot of small tris at the edges. You will want to use much more homogeneous, denser topology so that it can deform properly.
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Messages In This Thread
Weird direction in 2D Mode - by hergen - 24-02-2022, 04:37 PM
RE: Weird direction in 2D Mode - by josemendez - 24-02-2022, 05:06 PM
RE: Weird direction in 2D Mode - by hergen - 25-02-2022, 02:01 PM
RE: Weird direction in 2D Mode - by josemendez - 25-02-2022, 02:56 PM