07-02-2022, 11:17 AM
Hi!
I just bought OBI fluid this week-end and i can't figure out how to render the whisky into "whisky bottle scene"
.
Through few forums and documentation, i saw that multipass should be enabled which was already the case.
I'm using Oculus Quest 2 in a URP project in Unity.
In the console, i got an error:
''The referenced script (Obi.BurstColliderWorld) on this Behaviour is missing!
The referenced script on this Behaviour (Game Object 'BurstCollisionWorld') is missing!''
This script is there but not ''accessible''.
When i open it in visual studio, it asks me to normalize the end of the code for windows (CR LF), Mac or Unix and when i chose windows it doesn't change anything..
Some idea to help me on that?
Sorry for my english and i must say i 'm new in developement
.. perhaps i missed something obvious ..
I just bought OBI fluid this week-end and i can't figure out how to render the whisky into "whisky bottle scene"
![Indeciso Indeciso](https://obi.virtualmethodstudio.com/forum/images/smilies/undecided.png)
Through few forums and documentation, i saw that multipass should be enabled which was already the case.
I'm using Oculus Quest 2 in a URP project in Unity.
In the console, i got an error:
''The referenced script (Obi.BurstColliderWorld) on this Behaviour is missing!
The referenced script on this Behaviour (Game Object 'BurstCollisionWorld') is missing!''
This script is there but not ''accessible''.
When i open it in visual studio, it asks me to normalize the end of the code for windows (CR LF), Mac or Unix and when i chose windows it doesn't change anything..
Some idea to help me on that?
Sorry for my english and i must say i 'm new in developement
![Gran sonrisa Gran sonrisa](https://obi.virtualmethodstudio.com/forum/images/smilies/biggrin.png)