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Help  Obi rope in combination with joints stretches the rope infinitely
#3
(05-02-2022, 09:52 PM)josemendez Wrote: Hi there!

You mention your player is a rigidbody. How are you moving him around in response to user input?

Hi, appreciate the quick response. My player is moved by setting the rigidbody velocity to the movement vector of the player. Basically something along the lines of this:

Code:
Rigidbody.velocity = MovementVector * MoveSpeed;
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Messages In This Thread
RE: Obi rope in combination with joints stretches the rope infinitely - by jsladovic - 06-02-2022, 10:49 AM