21-01-2022, 09:22 PM
(This post was last modified: 21-01-2022, 09:24 PM by josemendez.)
(21-01-2022, 07:36 PM)locque Wrote:Code:System.IndexOutOfRangeException: Index {0} is out of range of '{1}' Length.
The Oni backend works just fine, but I can't get Burst to work at all. It just keeps throwing this error, framerate is chugging at a few frames and no fluid is getting rendered. I've tested in pretty much all of the sample scenes, it's the exact same problem in all of them.
I followed the setup and backends manual pages exactly. I installed the jobs, burst, collections, and mathematics package. Then I checked that burst compilation was enabled, and disabled safety checks, leak detection, and the jobs debugger. I also tried switching synchronous compilation on and off, to no effect.
Here's some proof: https://imgur.com/a/N8D4VBR
What's going on?
Hi there,
Can you post the full error stack trace? Never seen a similar report, and the Burst backend is the one used by default... so this is quite unusual!
Also, what Unity/Burst/Collections versions are you using?