13-02-2018, 03:07 PM
(13-02-2018, 02:10 PM)khalvr Wrote: Yeah, it's hard to tell from just the binary stack traces, but i have a scene with ObiRopes which consistently crashes the editor. Oddly, the crash occurs first after maybe 10-15 seconds... not sure if i can properly share them with you though since it's a VR project, and uncoupling it from SteamVR would take some work.
The crash seems to happen during collision detection. Can you describe your colliders setup a little bit, so that I can focus my efforts when trying to reproduce it?