12-01-2022, 09:11 AM
(This post was last modified: 12-01-2022, 09:12 AM by josemendez.)
Upon further investigation I realized that the category value shown in the inspector UI is correct, however the underlying value used for bones is indeed reset to zero at the start. I fixed it, attached you can find the ObiBone.cs file. Replace yours with it (found at /Obi/Scripts/RopeAndRod/Actors/ObiBone.cs) and let me know how it goes!