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Help  Chain/Rope stretches too much when I make its Android Build
#5
(12-12-2021, 10:05 AM)josemendez Wrote: Oni uses a native library to run, precompiled for each specific platform. If the library has not been correctly copied during the build process or your Android device is unable to find it for some reason, that can be the problem. Android’s log will tell you if this is the case.

Oni is only used as a fallback in case the Burst dependencies are not installed, and will likely be deprecated in the future. It’s there just for backwards compatibility reasons. Burst is used by default and should always be preferred, since it’s faster (specially on mobile), has wider platform compatibility, and much better profiling tools integrated with Unity.
Let me try installing the dependencies and changing the backend to burst. I hope that works.

If not can you kindly take a look at my log file? I don't really understand the log files.
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Messages In This Thread
RE: Chain/Rope stretches too much when I make its Android Build - by rehmatcan - 12-12-2021, 12:14 PM