29-11-2021, 02:31 PM
(This post was last modified: 29-11-2021, 02:32 PM by josemendez.)
(29-11-2021, 02:28 PM)xxxh123 Wrote: 2. Another way by modifying the parameters in SoftBodySkinner: The "Max Bones Per Vertex" is 16 by default, I change to 32 or more. Nothing changes.
Make sure you reduce the value to 4 or less (not 32, that's the opposite of what you want), then press the "Bind Skin" button afterwards. If you just change the max bones per vertex value without rebinding the skin, of course nothing will change.