29-11-2021, 02:28 PM
Hi,
I just tried both ways, but it still does not work.
my procedures will be described as follow:
1. First way by changing the project setting: in project setting, Quality -> Other -> Skin Weights, from 4 to Unlimited
2. Another way by modifying the parameters in SoftBodySkinner: The "Max Bones Per Vertex" is 16 by default, I change to 32 or more. Nothing changes.
When I try 2nd approach, I also tried the project setting with or without skin weights = 4
Thanks!
I just tried both ways, but it still does not work.
my procedures will be described as follow:
1. First way by changing the project setting: in project setting, Quality -> Other -> Skin Weights, from 4 to Unlimited
2. Another way by modifying the parameters in SoftBodySkinner: The "Max Bones Per Vertex" is 16 by default, I change to 32 or more. Nothing changes.
When I try 2nd approach, I also tried the project setting with or without skin weights = 4
Thanks!