22-10-2021, 12:40 PM
(22-10-2021, 08:46 AM)josemendez Wrote: Using rigidbody.AddForce. See:Thank you, I will redo it for physics. What parameter should I adjust so that my rope does not bend so much? I want her to be much more equal and not bend
https://docs.unity3d.com/ScriptReference...Force.html
Edit: this tutorial will be useful to you: it's for 2D rigidbodies, but the same applies to 3D:
https://www.studytonight.com/game-develo...ay-to-move
I'd recommend reading up on physics and how to move objects in Unity. Obi is a quite advanced engine, it will be very confusing and difficult to use if you're not familiar with the basics first.
