(19-10-2021, 04:36 PM)josemendez Wrote: Why are you concerned about the order in which the ropes are internally added to the solver? Can’t really think of a reason why it would matter at all.can i somehow limit the length of the rope?
If you want them in the order in which they appear in the scene hierarchy, Unity already gives you that.
(19-10-2021, 04:36 PM)josemendez Wrote: Why are you concerned about the order in which the ropes are internally added to the solver? Can’t really think of a reason why it would matter at all.since other objects are associated with this actor, and it is necessary that the order is observed in order to animate the desired objects after working with a certain rope
If you want them in the order in which they appear in the scene hierarchy, Unity already gives you that.
