05-10-2021, 10:27 AM
(This post was last modified: 05-10-2021, 10:29 AM by josemendez.)
(05-10-2021, 09:55 AM)webmagic Wrote: it's crazy.
It works fine now. Just cause it really missing those plugin files.
May be it's Asset Store Error.... the first time import doesn't import plugin files...
Glad you got it working! These files contain the Oni backend precompiled for Android. If they're missing, you're basically missing the entire physics engine. So nothing will work without them.
Probably this was caused by .meta files gone rogue. These are used by the package importer to determine whether a file should be imported or not. See: https://docs.unity3d.com/Manual/AssetMetadata.html
If you're using a version control system, make sure you track the .meta files too. Not doing so can cause all sorts of weird problems and errors with files/assets, since Unity can no longer keep track of references between objects and file locations.