29-09-2021, 11:44 AM
(This post was last modified: 29-09-2021, 11:45 AM by josemendez.)
What do you mean "turning at a point"? Do you mean just grabbing the rope and pulling it at runtime so it becomes curved? You can use the ObiParticlePicker/ObiParticleDragger components for this. They will let you pick and drag any particle along the rope at runtime using your mouse.
If you need more advanced interaction, you can directly access particle properties (positions, velocities, etc) to build your own interaction logic. See:
http://obi.virtualmethodstudio.com/manua...icles.html
If you need more advanced interaction, you can directly access particle properties (positions, velocities, etc) to build your own interaction logic. See:
http://obi.virtualmethodstudio.com/manua...icles.html