27-09-2021, 01:37 PM
(This post was last modified: 27-09-2021, 01:37 PM by josemendez.)
(27-09-2021, 01:03 PM)ProDea Wrote: But in the editor play mode when I disabled one emitter in the inspector and re-enable it again, I think it changes the filter but not showing correctly in the inspector because in the editor I can see it collides with the other emitter. After no matter how I change the filter in the inspector, the emitter is not taking any effect.
I'm unable to reproduce this. Changing the filter in play mode should affect the fluid emitted by the emitter. Enabling/disabling the component does not have any effect on this. Can you share a video showing this behavior?