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Help  Particle Collision API indexing wrong?
#4
(12-08-2021, 02:16 PM)josemendez Wrote: Hi there,

The code looks fine. Tested it myself in an empty project and it works correctly too. Can you give more details about your setup?

Edit 4;

I just got the bug again. It appeared after a unity crash - now all the indices are skewed again on the new rope I created which has been working for a few hours.

Edit5;

Reloading scene/restarting unity has no effect. And tried rebuilding rope from scratch without luck. This is really frustrating.
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Messages In This Thread
RE: Particle Collision API indexing wrong? - by TheMunk - 12-08-2021, 05:31 PM