29-06-2021, 12:55 PM
The simulation is always performed on the solver's space, so if you move the solver, any child actors will move together with it. Usual behavior you get with parent-child objects.
However you can attach ropes to any object (regardless of where it is in the hierarchy) and collisions also work with any objects. If I understood your question correctly, you can have:
ParentObject
---Obi Solver
------Obi Chain
ChainBall
ChainHandle
And just attach the ball and the handle to the chain.
However you can attach ropes to any object (regardless of where it is in the hierarchy) and collisions also work with any objects. If I understood your question correctly, you can have:
ParentObject
---Obi Solver
------Obi Chain
ChainBall
ChainHandle
And just attach the ball and the handle to the chain.