Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  How to attach a GameObject to a rope from script?
#8
I don't really understand what you mean... if the cube attached to the rope is not a rigidbody, there's literally no way its position can be affected/changed by the rope being simulated. In case they are, the only possible way for them to change their position is by rotating around the rope's medial axis (since ropes do not model torsion).

Could you share a video of this issue?
Reply


Messages In This Thread
RE: How to attach a GameObject to a rope from script? - by josemendez - 16-06-2021, 04:48 PM