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ParticleAttachment freezes softbody
#3
(11-06-2021, 03:10 PM)josemendez Wrote: Make sure the SkinnedMeshRenderer’s bounds are correct, otherwise it will (by default) get culled when the bounds get outside the camera.
video how it looks: https://yadi.sk/i/0al1bprHP-cTCQ
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Messages In This Thread
ParticleAttachment freezes softbody - by Smrdis - 11-06-2021, 01:59 PM
RE: ParticleAttachment freezes softbody - by Smrdis - 11-06-2021, 03:55 PM