25-01-2018, 03:11 PM
Do tether constraints only work with fixed particles, or do they also work with pin constraints? The way i deal with anchor points right now is to pin a dummy rigidbody to a specific particle and freeze it using a fixed joint. This has some side effects but is easy to configure. Is there an easy way of un-fixing a particle through script? Will i have to iterate through all the particles in the solver and check their distance to the point?