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Help  Make rope into a slingshot to launch a sphere
#1
Hello! I'm trying to use the Rope package in order to make a slingshot to launch a sphere. However, it doesn't work. First the rope wasn't bending enough, so I tried fixing it with the stretching scale value in the Obi Rope class, but then the rope was too loose and it didn't "jump back" to launch the sphere.

The sphere movement is implemented with a RigidBody, and it's using the Obi Collider component for the collision detection. I'd appreciate it if you could help fix the rope so it behaves as expected.

These are the components:

Rope Object:
[Image: 1?ui=2&ik=a599c43578&attid=0.1&permmsgid..._kp1ea8ww0]


Sphere:
[Image: 1?ui=2&ik=a599c43578&attid=0.3&permmsgid..._kp1ea8x81]


Slingshot Blueprint:
[Image: 1?ui=2&ik=a599c43578&attid=0.2&permmsgid..._kp1ea8xb2]


Solver:
[Image: 1?ui=2&ik=a599c43578&attid=0.4&permmsgid..._kp1ea8xh3]


This is what it looks like now:

 https://i.gyazo.com/22466f214ef57e70ad0547e74336160b.mp4  
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Messages In This Thread
Make rope into a slingshot to launch a sphere - by Brainiac - 23-05-2021, 09:12 PM