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Obi fluid not rendering in VR
#1
When using obi fluid in VR it is not rendering, if I do not connect the lenses if the fluid is seen but when using lenses it is not seen
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#2
(03-02-2021, 09:51 PM)JskT01 Wrote: When using obi fluid in VR it is not rendering, if I do not connect the lenses if the fluid is seen but when using lenses it is not seen

Hi there,

Depending on what rendering pipeline you're using and how you've setup VR rendering, it might not work out of the box in VR. See our FAQ:
http://obi.virtualmethodstudio.com/faq.html

Quote:Does it support VR (Virtual Reality)?

Cloth, Rope and Softbodies support VR. For Obi Fluid, you will have to use separate cameras for each eye since the renderer does not support single-pass stereo rendering.
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#3
(04-02-2021, 09:02 AM)josemendez Wrote: Hi there,

Depending on what rendering pipeline you're using and how you've setup VR rendering, it might not work out of the box in VR. See our FAQ:
http://obi.virtualmethodstudio.com/faq.html
Hello I am already rendering the two cameras but I have an error with one of the eyes the fluid looks out of date when I move the viewer, the error only occurs in the fluid, it does not happen in any object
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#4
(30-03-2021, 04:17 PM)JskT01 Wrote: Hello I am already rendering the two cameras but I have an error with one of the eyes the fluid looks out of date when I move the viewer, the error only occurs in the fluid, it does not happen in any object

Hi,

Which render pipeline are you using?
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#5
(31-03-2021, 10:23 AM)josemendez Wrote: Hi,

Which render pipeline are you using?
URP It is already configured and I can see it in the glasses but that shadow type is seen every time I turn my head
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