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Coil up a rope and disable physics on it
#1
Hi,

I'm using OBI rope 4.0 asset.
I want to coil it up so I can put it in a locker.
When I pick it from the locker again it should then expand to it's original length.

My questions:
1. Can I make a coiled up version of the rope and disable all physics on it? 
2. How to wrap it in a custom shape?
3. How to disable physics on the rope? Disabling components randomly only makes the rope mesh disappear.

Thank you
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#2
(07-02-2019, 04:21 PM)mandark83 Wrote: Hi,

I'm using OBI rope 4.0 asset.
I want to coil it up so I can put it in a locker.
When I pick it from the locker again it should then expand to it's original length.

My questions:
1. Can I make a coiled up version of the rope and disable all physics on it? 
2. How to wrap it in a custom shape?
3. How to disable physics on the rope? Disabling components randomly only makes the rope mesh disappear.

Thank you

1.- Yes, simply adjust the source curve to any shape you want. Then disable the ObiSolver component to stop the simulation.
2.- By using curves.
3.- By disabling the solver.

See:
http://obi.virtualmethodstudio.com/tutor...urves.html
http://obi.virtualmethodstudio.com/tutor...setup.html
http://obi.virtualmethodstudio.com/tutor...olver.html
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#3
Dedo arriba 
(08-02-2019, 02:02 PM)josemendez Wrote: 1.- Yes, simply adjust the source curve to any shape you want. Then disable the ObiSolver component to stop the simulation.
2.- By using curves.
3.- By disabling the solver.

See:
http://obi.virtualmethodstudio.com/tutor...urves.html
http://obi.virtualmethodstudio.com/tutor...setup.html
http://obi.virtualmethodstudio.com/tutor...olver.html

@josemendez managed to wrap rope in desired shape without physics, thank you
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