22-08-2025, 12:25 PM
Hi. So I been trying to have a fluid floating around the player by setting the gravity of the solver to 0, also, to cover the player collider shape, I attached a force zone to it. The problem its that it is not working at all and it is showing a message in the force zone component "Error: Could not retrieve a property". However, I´m attaching a video to this post to show you the set up of all the stuff.
For clearance, the buyoancy from the liquid blueprint is set to 0.
https://youtu.be/PD8gLi1eC-Y (uploaded on youtube because of the page did not accept an attachement directly in the post).
For clearance, the buyoancy from the liquid blueprint is set to 0.
https://youtu.be/PD8gLi1eC-Y (uploaded on youtube because of the page did not accept an attachement directly in the post).