10-10-2023, 02:10 PM
Hello dear developer,
I messed up ropeAttachment in one scene (target with obiCollider was inactive) and after I went to other scenes with normal ObiRopes it was still causing this error in ObiColliderBase-> UpdateIfNeeded-> GetUnityCollider == null.
Why it could be the case? (maybe U fixed this already - we didn't update lately)
I messed up ropeAttachment in one scene (target with obiCollider was inactive) and after I went to other scenes with normal ObiRopes it was still causing this error in ObiColliderBase-> UpdateIfNeeded-> GetUnityCollider == null.
Why it could be the case? (maybe U fixed this already - we didn't update lately)