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Help Is there a way to fix particles position after changing them? - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Cloth (https://obi.virtualmethodstudio.com/forum/forum-2.html) +--- Thread: Help Is there a way to fix particles position after changing them? (/thread-620.html) |
Is there a way to fix particles position after changing them? - MadMin - 15-06-2018 Hi, I tried to apply some change to the particles in a skinned mesh using "PushDataToSolver(ParticleData.POSITIONS)" , it worked well in that frame, but would recover to initial positions in the next frame. Is there a way to keep the change? I just want to modify the shape of some part of the model with the rest particles being simulated. Thanks in advance! RE: Is there a way to fix particles position after changing them? - josemendez - 15-06-2018 (15-06-2018, 04:04 AM)MadMin Wrote: Hi, You cannot change the position of skinned vertices because well, they're skinned. Skinning will calculate new positions for the next frame and overwrite any changes you make. It's just how linear blend skinning works: it uses vertex positions in the bind pose as a starting point and transforms them using current frame's bone matrices. |