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2D URP Renderer - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: 2D URP Renderer (/thread-4660.html) |
2D URP Renderer - arenadev - 02-10-2026 I'm aware 2D lightning is not supported, but I'm just trying a little transparence, without any kind of refraction or reflection with fluids over 2D sprites. Opaque fluids are working nicely enough over sprites, but if it could only have a small transparence over sprites it would be perfect for my use case. When I try the standard universal URP, fluids become translucid and do not take any colors, also fluids when above spirte, even being translucid, make sprites completly vanish. I'm quite sure I'm using the correct set up, but would greatly appreciate if there is anyway to make my use case work. Thanks! |