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Bug / Crash ObiFluidRendererFeature compile error - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: General (https://obi.virtualmethodstudio.com/forum/forum-5.html) +--- Thread: Bug / Crash ObiFluidRendererFeature compile error (/thread-4618.html) |
ObiFluidRendererFeature compile error - ruitar - 02-05-2026 Hello, Using Unity 6.4 (6000.4.2f1) and I get the following error: Assets/Obi/Scripts/Fluid/Rendering/URP/ObiFluidRendererFeature.cs(247,30): error CS0115: 'VolumePass.Execute(ScriptableRenderContext, ref RenderingData)': no suitable method found to override I followed instructions in https://obi.virtualmethodstudio.com/manual/7.0/setup.html and have all the dependencies. The setup seems to work with older versions but I get the error specifically for 6.4. Would appreciate any help! Thanks. RE: ObiFluidRendererFeature compile error - Jawsarn - 02-05-2026 I think this is same issue as https://obi.virtualmethodstudio.com/forum/thread-4609.html Remove everything in the PASS_NON_RENDER_GRAPH_PATH region. RE: ObiFluidRendererFeature compile error - josemendez - 04-05-2026 Hi! What Jawsarn posted is 100% correct. Unity 6.4 has removed backwards compatibility with non-RenderGraph renderer features. As a result the code in the PASS_NON_RENDER_GRAPH_PATH region in ObiFluidRendererFeature.cs file won't compile. Removing (or simply commenting it out) will fix the issue. kind regards, |