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Help Rope hierarchy - Printable Version

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Rope hierarchy - zack_Lee - 24-07-2024

I want to recycle my rope when it doesn't collide and there are no other ropes above it. I've now solved the collision problem. But what about hierarchies? How do I know there is no other rope above this rope


RE: Rope hierarchy - josemendez - 24-07-2024

(24-07-2024, 08:40 AM)zack_Lee Wrote: But what about hierarchies? How do I know there is no other rope above this rope

Hi!

Same as you would any component in Unity: GetComponentInParent. Keep in mind this method returns the first component found while traversing the hierarchy upwards including the one in the current gameObject.

kind regards,