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Scripting color changes - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: Scripting color changes (/thread-3934.html) |
Scripting color changes - glipkowitz - 13-07-2023 I would like a script that changes the color of an Obi fluid emitter. Sorry for the newby question, I'm new... RE: Scripting color changes - josemendez - 14-07-2023 (13-07-2023, 05:47 PM)glipkowitz Wrote: I would like a script that changes the color of an Obi fluid emitter. Sorry for the newby question, I'm new... Hi there, I'd recommend learning C# before moving on to more advanced subjects like fluid simulation, otherwise you'll get stuck at quite literally every step of the way. Particle color is a public property of the ObiParticleRenderer component, so you can set it like you would normally in Unity: get a reference to the component, and set the property: Code: public class ChangeColor : MonoBehaviour kind regards, |