Help Locking Y positions instead of Z in 2D mode - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: General (https://obi.virtualmethodstudio.com/forum/forum-5.html) +--- Thread: Help Locking Y positions instead of Z in 2D mode (/thread-3731.html) |
Locking Y positions instead of Z in 2D mode - sablecanyon - 17-01-2023 Hi, I want to use 2d mode but instead of XY plane I need to simulate in XZ plane, or locking Y positions in 3D mode can also work. How can I achieve these effects in an effective way? Thanks. RE: Locking Y positions instead of Z in 2D mode - josemendez - 17-01-2023 (17-01-2023, 04:21 PM)sablecanyon Wrote: Hi, Hi, 2D mode is designed to work together with Unity's 2D mode, which uses the XY plane. If you want to modify or constrain particle positions/velocities in an arbitrary way (XZ or any other plane), you can use the particles API: http://obi.virtualmethodstudio.com/manual/6.3/scriptingparticles.html kind regards, |