Help How to prepare rope like on the screen - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Rope (https://obi.virtualmethodstudio.com/forum/forum-4.html) +--- Thread: Help How to prepare rope like on the screen (/thread-3415.html) |
How to prepare rope like on the screen - Alexander - 22-04-2022 Hi all, I need help. Making a game like Tangle Master 3d. How can I prepare such levels where the ropes are twisted together several times? https://prnt.sc/P_U7w2KUFLz8 RE: How to prepare rope like on the screen - josemendez - 22-04-2022 (22-04-2022, 12:09 PM)Alexander Wrote: Hi all, I need help. Making a game like Tangle Master 3d. How can I prepare such levels where the ropes are twisted together several times? Hi Alexander, This question is extremely broad. What do you mean by "preparing" the levels? loading them from a file? manually setting up scenes in the editor? procedurally creating the ropes? RE: How to prepare rope like on the screen - Alexander - 22-04-2022 (22-04-2022, 12:25 PM)josemendez Wrote: Hi Alexander,Hi josemendez. Sorry for that. I need any solution that can help me to build this level. Manually setting up scenes in the editor or saving in prefab will be preferable solution RE: How to prepare rope like on the screen - josemendez - 22-04-2022 (22-04-2022, 12:39 PM)Alexander Wrote: Hi josemendez. Sorry for that. I need any solution that can help me to build this level. Manually setting up scenes in the editor or saving in prefab will be preferable solution If manually setting this up in the editor is ok, then you can just use Obi's path editor to define the starting path of the ropes (twisted around each other, or any other initial shape) See: http://obi.virtualmethodstudio.com/manual/6.3/ropesetup.html RE: How to prepare rope like on the screen - Alexander - 22-04-2022 (22-04-2022, 12:46 PM)josemendez Wrote: If manually setting this up in the editor is ok, then you can just use Obi's path editor to define the starting path of the ropes (twisted around each other, or any other initial shape) See: http://obi.virtualmethodstudio.com/manual/6.3/ropesetup.html Thanks josemendez, I'll try |