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Is there a way to have Cloth Proxy work with Tearing? - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Cloth (https://obi.virtualmethodstudio.com/forum/forum-2.html) +--- Thread: Is there a way to have Cloth Proxy work with Tearing? (/thread-3276.html) |
Is there a way to have Cloth Proxy work with Tearing? - cycle6 - 14-01-2022 Hi, I have a quick question: Is there a way to have Cloth Proxy work with Tearing? My guess is "No"? But still wanna confirm with you guys. Please advice Thx ![]() ![]() RE: Is there a way to have Cloth Proxy work with Tearing? - josemendez - 14-01-2022 (14-01-2022, 12:55 AM)cycle6 Wrote: Hi, I have a quick question: Is there a way to have Cloth Proxy work with Tearing? Guessed right ![]() Tearing works by storing and modifying a half-edge structure. This requires the cloth mesh to be 2-manifold (since half-edges cannot represent most non-manifold meshes), however proxies can work with arbitrary meshes, including non-manifold. Adding tearing support for proxies would require to drop proxy support for non-manifold meshes. Proxies are the only way to deal with non-manifold meshes and that's something I don't want to lose! cheers |