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Help Fluid shader not working on unity 2019.4.13f1 - Printable Version

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Fluid shader not working on unity 2019.4.13f1 - dennik - 12-08-2021

Do I need to install a previous release to work with my unity version?
The package I installed from the store a few days ago, the fluid renderer is not showing anything on the camera view, only through the particle renderer in scene view.
I'm using URP.


RE: Fluid shader not working on unity 2019.4.13f1 - josemendez - 12-08-2021

(12-08-2021, 03:42 AM)dennik Wrote: Do I need to install a previous release to work with my unity version?
The package I installed from the store a few days ago, the fluid renderer is not showing anything on the camera view, only through the particle renderer in scene view.
I'm using URP.

All included sample scenes are set up for the built-in render pipeline. Fluid rendering is set up in a slightly different way for URP. See the manual:
http://obi.virtualmethodstudio.com/manual/6.2/fluidrendering.html

Quote:Setting up fluid rendering is done in a slightly different way depending on which scriptable render pipeline you're using:
  • Built-in
    Add a ObiFluidRenderer component to each camera you need to be able to render fluid.
  • Universal (URP)
    Add a ObiFluidRendererFeature to your pipeline's renderer feature list.

Also check out the video on URP rendering setup:



RE: Fluid shader not working on unity 2019.4.13f1 - dennik - 12-08-2021

(12-08-2021, 07:38 AM)josemendez Wrote: All included sample scenes are set up for the built-in render pipeline. Fluid rendering is set up in a slightly different way for URP. See the manual:
http://obi.virtualmethodstudio.com/manual/6.2/fluidrendering.html


Also check out the video on URP rendering setup:

I got it working. Thanks for the tip Jose