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Multiple cloth interleaving problems - litefeel - 09-08-2021

Hi. I'm a newbie for Obi Cloth.
The Obi Cloth is cool and powerful.
Now. I have a problem.
My model has multiple pieces of cloth, When I add a wind, they will be intersect. Like below.
How can we separate them.





RE: Multiple cloth interleaving problems - josemendez - 10-08-2021

Hi there,

Simply enable self-collisions. in your ObiCloth component. Make sure that particle collision constraints are globally enabled in the solver too. See:
http://obi.virtualmethodstudio.com/manual/6.2/collisions.html

You can then play a bit with particle radius to make self collisions more robust, in case you need.


RE: Multiple cloth interleaving problems - litefeel - 10-08-2021

(10-08-2021, 08:08 AM)josemendez Wrote: Hi there,

Simply enable self-collisions. in your ObiCloth component. Make sure that particle collision constraints are globally enabled in the solver too. See:
http://obi.virtualmethodstudio.com/manual/6.2/collisions.html

You can then play a bit with particle radius to make self collisions more robust, in case you need.

Thanks for your reply.

I did the following:
1. Enabled `Particle Collision` on Obi Solver
2. Enabled `Self collisions` on Obi SkinnedCloth
3. Increase the radius of the particles
4. Brush the diffent phase of the cloth

Now.  they will still intersect.
How to make them not penetrate?
Thanks.








RE: Multiple cloth interleaving problems - josemendez - 11-08-2021

Hi,

Based on the video, there's quite large gaps in-between particles, the particles at the corners are very small, and you're only using 1 iteration in parallel mode (which converges much more slowly than sequential, see: http://obi.virtualmethodstudio.com/manual/6.2/convergence.html).

Make your particles larger (they should at least overlap a bit), and use 3 particle collision iterations in sequential mode.