Help WrapTheRope DEMO always passed the WrapPeg - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Rope (https://obi.virtualmethodstudio.com/forum/forum-4.html) +--- Thread: Help WrapTheRope DEMO always passed the WrapPeg (/thread-3026.html) |
WrapTheRope DEMO always passed the WrapPeg - webmagic - 19-07-2021 We just purchased and want to use the Wrap mode, but when we tested the Demo WrapTheRope , the rope just passed the Peg easily... what should I do to prevent this? VIDEO: https://drive.google.com/file/d/1f1lWeBvzt5bxhprB2mOLlf7LQ-T9V6d0/view?usp=sharing RE: WrapTheRope DEMO always passed the WrapPeg - josemendez - 19-07-2021 Hi, Depends on your project's timestep settings. Increasing the amount of substeps used (ObiFixedUpdater component) will usually solve this. More substeps will be needed the larger your timestep is. Unity's default timestep value is 0.02 (Project settings->Time->Fixed timestep). With the default value this is the results you should get: See: http://obi.virtualmethodstudio.com/manual/6.2/convergence.html |