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Best Solver setup?? - davood.kh - 03-07-2021

hi,
can i use multi solvers on specific scene? some solver for cloth and another one for rope or softbody?

and what is the best solver settings to achieve good smooth results on a lot of softbodies and clothes and ropes on single scene on VR? [Oculus Quest 2]


RE: Best Solver setup?? - josemendez - 05-07-2021

(03-07-2021, 04:31 PM)davood.kh Wrote: hi,
can i use multi solvers on specific scene? some solver for cloth and another one for rope or softbody?


Yes, you can use as many solvers as you need. See:
http://obi.virtualmethodstudio.com/manual/6.2/obisolver.html

Quote:They can be added to any GameObject in your scene and there can be more than one solver working simultaneously in the same scene.

(03-07-2021, 04:31 PM)davood.kh Wrote: and what is the best solver settings to achieve good smooth results on a lot of softbodies and clothes and ropes on single scene on VR? [Oculus Quest 2]

There's no globally "best" solver settings. The best settings for a specific scene depend a lot on what you're simulating and what your time budget for simulation is. Also, solver settings are not the only important settings in a physics engine. How you represent your objects (blueprint settings, in Obi) and how you step your simulation (timestep settings) are equally important.

A good starting point is the default settings, depending on what the outcome is you can further adjust them for more quality or better performance.