Help Moving Fluids - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: Help Moving Fluids (/thread-2865.html) |
Moving Fluids - Lord_Dargon - 17-04-2021 How might I go about attracting a fluid to a specific point (a controller) and then if that point moves it tracks with the location. for context, I'm trying to get a "water bending" effect when an orb is moving telekinetically. (edit) I realised that does not sound concise at all. RE: Moving Fluids - josemendez - 18-04-2021 (17-04-2021, 05:11 AM)Lord_Dargon Wrote: How might I go about attracting a fluid to a specific point (a controller) and then if that point moves it tracks with the location. Hi, You can use the particles API to get/set particle velocities and positions, and maybe collision callbacks to determine if they're within a trigger. See: http://obi.virtualmethodstudio.com/tutorials/scriptingparticles.html http://obi.virtualmethodstudio.com/tutorials/scriptingcollisions.html |