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Help Gyroscope in fluid - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: Help Gyroscope in fluid (/thread-2809.html) |
Gyroscope in fluid - enchu_99 - 15-03-2021 Hi, Can I do gyroscope to control the 2d fluid? ![]() RE: Gyroscope in fluid - josemendez - 15-03-2021 (15-03-2021, 03:37 PM)enchu_99 Wrote: Hi, Can I do gyroscope to control the 2d fluid? You can just set the solver gravity, it's pretty easy: Code: solver.parameters.gravity = <your accelerometer gravity>; How to get the gravity value measured by the hardware varies depending on which input system you're using. RE: Gyroscope in fluid - enchu_99 - 16-03-2021 (15-03-2021, 03:52 PM)josemendez Wrote: You can just set the solver gravity, it's pretty easy:hi thanks for replying. Can I know where do i put these code in which scripts? I know it sound stupid but i am a beginner in this . RE: Gyroscope in fluid - josemendez - 16-03-2021 Where to put it is completely up to you, typically you'd place it in some script's Update() method. Note that Obi is a quite complex engine aimed at advanced users, if you're starting with Unity and/or programming it might prove a bit too daunting at first. Fluid simulation shouldn't be your first contact with game making. cheers! |