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Obi 5.6 is out - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Developers (https://obi.virtualmethodstudio.com/forum/forum-9.html) +--- Forum: Announcements (https://obi.virtualmethodstudio.com/forum/forum-10.html) +--- Thread: Obi 5.6 is out (/thread-2496.html) |
Obi 5.6 is out - josemendez - 18-09-2020 Hi there, Obi 5.6 has been released on the store. Here's the change list: Quote:## [5.6] Most changes are fixes for bugs introduced in 5.5 with the Burst backend, as well as performance improvements in some areas. There's one important change when it comes to constraints though: Quote:- Constraint batches of multiple actors are now merged together. This greatly reduces the amount of dispatched jobs and improves performance on both backends. Batches from different actors are now merged together for more efficient multithreading (specially in the Burst backend). This affects the way constraint scripting works, so if you have custom constraint code you'll need to update it. See: http://obi.virtualmethodstudio.com/tutorials/scriptingconstraints.html Good news is that thanks to this change the performance gap between the Burst backend and the Oni backend has been greatly reduced, Burst now even outperforms Oni in some cases. We've also updated the API documentation, giving more love to central components/classes such as ObiActor, ObiSolver, etc: http://obi.virtualmethodstudio.com/api.html |