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webGL support? - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: webGL support? (/thread-240.html) |
webGL support? - mimarilker - 01-12-2017 Hi, Does OBI support webGL? Actually, I have tried every workaround for a long time, but it doesn't work. I am getting an error like that: "An error occured running the Unity content on this page. See your browser JavaScript console for more info. The error was: uncaught exception: abort("To use dlopen, you need to use Emscripten's linking support)". Lastly, I have disabled all the plugins that I used step by step to check which one causing to the error, and I saw that without OBI package everything works fine ![]() Is there any solution for now? or will OBI Fluid support webGL in the upcoming versions?. It's a very important issue for me, thanks for your support. RE: webGL support? - josemendez - 03-12-2017 (01-12-2017, 10:35 PM)mimarilker Wrote: Hi, Hi, WebGL does not support threads, so Obi (being a heavily multithreaded library) does not and will never be able to work there. ![]() cheers, RE: webGL support? - mimarilker - 03-12-2017 (03-12-2017, 06:54 PM)josemendez Wrote: Hi, Thanks for your reply, when I was searching I found a webpage on this issue. You may check the link: https://medium.com/@szulc/use-threads-web-workers-in-native-plugins-for-unity-webgl-builds-b268a86a9c54 |