Use softbody with Animator - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Softbody (https://obi.virtualmethodstudio.com/forum/forum-12.html) +--- Thread: Use softbody with Animator (/thread-2097.html) |
Use softbody with Animator - yyxymlove - 14-03-2020 I have an softbody with an Animator component too. But the animator will not work as long as there is a softbody component, how can I get them work together? RE: Use softbody with Animator - josemendez - 16-03-2020 (14-03-2020, 02:26 AM)yyxymlove Wrote: I have an softbody with an Animator component too. But the animator will not work as long as there is a softbody component, how can I get them work together? Hi, You can't have mesh vertices driven by both animation and simulation, it's one or the other. Vertices that are skinned to a particle (via a ObiSoftbodySkinner) will be driven by the simulation. All other vertices will be driven by the animation. The ElasticCharacter sample scene shows an example of this. Here's how to set it up: http://obi.virtualmethodstudio.com/tutorials/charactersoftbody.html |