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WebGL build fails - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: WebGL build fails (/thread-1333.html) |
WebGL build fails - nMikharev - 25-08-2019 Hello! I am trying to build FaucetAndBucket scene with webGL, and getting 49 errors. Could you please help me to overcome those or this asset just not for webGL? Maybe i am just setup my project wrong? - its clean new project with asset imported i am trying to build. - i am using 2019.3.0. - with windows build, everything works fine. webGL fails with 49 errors with this message(UnityEditor.BuildPlayerWindow+BuildMethodException: 49 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00275] in <5e3c867fd4cc418f8c0584e878722a23>:0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <5e3c867fd4cc418f8c0584e878722a23>:0 UnityEngine.GUIUtility ![]() here is some log: (i wont spam this page with full log, so here is random lines): Assets\Obi\Sample Scenes\SampleResources\Scripts\BucketController.cs(7,13): error CS0234: The type or namespace name 'ObiEmitter' does not exist in the namespace 'Obi' (are you missing an assembly reference?) Assets\Obi\Sample Scenes\SampleResources\Scripts\ColliderHighlighter.cs(6,26): error CS0246: The type or namespace name 'ObiSolver' could not be found (are you missing a using directive or an assembly reference?) Assets\Obi\Rendering\ObiDistanceFieldRenderer.cs(21,11): error CS0246: The type or namespace name 'ObiCollider' could not be found (are you missing a using directive or an assembly reference?) RE: WebGL build fails - josemendez - 26-08-2019 (25-08-2019, 01:53 PM)nMikharev Wrote: Hello! I am trying to build FaucetAndBucket scene with webGL, and getting 49 errors. Hi! Obi doesn't (and cannot) work in WebGL. The asset description in the store reads: Quote:Available for Windows, Mac, iOS and Android. The FAQ in the website: Quote:What platforms are currently supported? Let me know if you wish a refund. cheers, RE: WebGL build fails - nMikharev - 27-08-2019 (26-08-2019, 09:24 AM)josemendez Wrote: Let me know if you wish a refund. No, dude, i dont ![]() ![]() Thx for clearance anyway, i will read specification more careful from now on. |