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Bug / Crash Don't works in HDRP projects Unity 2019 - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: Bug / Crash Don't works in HDRP projects Unity 2019 (/thread-1253.html) |
Don't works in HDRP projects Unity 2019 - conceptfac - 29-06-2019 My project is using Render Pipeline and The particles don't appears! and all Obi Shaders are obsolete from this! How to fix it?? RE: Don't works in HDRP projects Unity 2019 - josemendez - 01-07-2019 (29-06-2019, 03:53 AM)conceptfac Wrote: My project is using Render Pipeline and The particles don't appears! and all Obi Shaders are obsolete from this! How to fix it??The built-in renderers have only been tested with Unity's built-in pipeline. See the FAQ: http://obi.virtualmethodstudio.com/tutorials/ Quote: Quote:Cloth, Rope and Softbodies support SRP out of the box, since they do not perform any custom rendering. Obi Fluid does include a custom rendering pipeline based on screen-space ellipsoid splatting, that has yet to be tested for compatibility with SRP. Upcoming versions will provide a FluidRenderer that works with SRP. For the time being you can write your own, as the fluid rendering pipeline is designed to be extensible. See: http://obi.virtualmethodstudio.com/tutorials/customparticlerendering.html |