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No more CollisionLayer? - ayoci - 19-06-2019

hello Sonrisa 

I'm updated my obirope from 3 to 4. 

My question is: no more "solver.collisionLayers"? or "solver.parameters.fluidDenoising"? 

I want the ropes only collision with terrain, is this possible?


RE: No more CollisionLayer? - josemendez - 19-06-2019

(19-06-2019, 09:05 PM)ayoci Wrote: hello Sonrisa 

I'm updated my obirope from 3 to 4. 

My question is: no more "solver.collisionLayers"? or "solver.parameters.fluidDenoising"? 

I want the ropes only collision with terrain, is this possible?

Hi,

Layers have been replaced by phases. Read the doc page for collisions:
http://obi.virtualmethodstudio.com/tutorials/collisions.html

Fluid denoising amount is now automatically calculated when setting the anisotropy value in the solver.


RE: No more CollisionLayer? - ayoci - 19-06-2019

(19-06-2019, 10:28 PM)josemendez Wrote: Hi,

Layers have been replaced by phases. Read the doc page for collisions:
http://obi.virtualmethodstudio.com/tutorials/collisions.html

Fluid denoising amount is now automatically calculated when setting the anisotropy value  in the solver.

Thanks! Sonrisa

 
EDIT: And you can give me an example of how i can set my all particles in script to phase 0?